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[11번째 과제] ActionListener implements 구현하기 본문

DEVELOPMENT/자바

[11번째 과제] ActionListener implements 구현하기

포근함 간지뽕빨 리턴씨 2019. 11. 24. 20:13

과제 일시 : 2019 - 10 - 14

과제 내용

ActionListener implements를 이용하여, 가위바위보 게임을 구현


 

 

 

 

 

 

[ Source Code ]

 

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/*
* File : RunAction.java
*/
import java.awt.BorderLayout;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.Random;
 
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JPanel;
 
public class RunAction extends JFrame implements ActionListener {
    JLabel lblDisplay, lblOutput;
    JButton btnRock, btnPaper, btnScissor;
    JPanel panel;
    final int ROCK = 0;//상수값은 대문자로 준다
    final int PAPER = 1;
    final int SCISSOR = 2;
    
    RunAction() {
        lblDisplay = new JLabel();
        lblOutput = new JLabel();
        panel = new JPanel();
        panel.setLayout(new GridLayout(13));
        btnRock = new JButton("주먹");
        btnPaper = new JButton("보");
        btnScissor = new JButton("가위");
 
        panel.add(btnRock);
        panel.add(btnPaper);
        panel.add(btnScissor);
        
        
        add(lblDisplay, BorderLayout.NORTH);
        add(lblOutput, BorderLayout.SOUTH);
 
        add(panel, BorderLayout.CENTER);
        
        setSize(300300);
        setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        setVisible(true);
        
        btnRock.addActionListener(this);
        btnPaper.addActionListener(this);
        btnScissor.addActionListener(this);        
        
    }
    public void actionPerformed(ActionEvent e) {
        Random r = new Random();
        int computer = r.nextInt(3);
 
if(e.getSource() == btnRock) lblDisplay.setText("주먹를 눌렸습니다."); else if (e.getSource() == btnPaper) lblDisplay.setText("보를 눌렀습니다."); else lblDisplay.setText("가위를 눌렀습니다.");
        
        if(e.getSource()== btnRock )
 
            if(computer == ROCK)
 
            lblOutput.setText("비겼습니다." + " computer가 낸 것은" + computer );
 
            else if (computer == PAPER)
 
                lblOutput.setText("computer가 이겼습니다." + " computer가 낸 것은" + computer);
 
            else
 
                lblOutput.setText("사용자가 이겼습니다." + " computer가 낸 것은" + computer);
 
        else if(e.getSource() == btnPaper )
 
        if(computer == ROCK)
 
            lblOutput.setText("사용자가 이겼습니다." + " computer가 낸 것은" + computer);
 
            else if (computer == PAPER)
 
                lblOutput.setText("비겼습니다." + " computer가 낸 것은" + computer);
 
            else
 
                lblOutput.setText("computer가 이겼습니다." + " computer가 낸 것은" + computer);
 
        else 
 
            if(computer == ROCK)
 
                lblOutput.setText("computer가 이겼습니다." + " computer가 낸 것은" + computer);
 
                else if (computer == PAPER)
 
                    lblOutput.setText("사용자가 이겼습니다." + " computer가 낸 것은" + computer);
 
                else
 
                    lblOutput.setText("비겼습니다." + " computer가 낸 것은" + computer);
        
        
 
    }
}
/******************************************************************************************************/
/******************************************************************************************************/
/******************************************************************************************************/
 
/*
* File : CallerAction.java
*/
 
 
public class CallerAction {
 
    public static void main(String[] args) {
        // TODO Auto-generated method stub
        
        new RunAction();
 
    }
 
}
 
 
 
 
 
 
 
 
 
 
 
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